109年第1學期-3360 Logic Thinking & Basic Programming:Logic Thinking and Basic Programming 課程資訊
評分方式
評分項目 | 配分比例 | 說明 |
---|---|---|
Attendance and class participation | 20 | |
In-Class exercises | 60 | |
Final project | 20 |
選課分析
本課程名額為 10人,已有6 人選讀,尚餘名額4人。
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教育目標
1.Students will be able to define problems, find regularities, and come up with a general solution to solve similar problems.
2.Students will be able to use the tool CT2Code to produce a flowchart and to describe the procedure of solving the problem.
3.Students will be able to use the tool CT2Code to convert the flowchart into Java programming language.
4.Students will be able to use Processing (a Java-like programming language) to create games.
課程資訊
基本資料
必選課,學分數:3-0
上課時間:一/2,3,4[M244]
修課班級:共必修1-4
修課年級:年級以上
選課備註:永續學程2867課程雙掛(本課程國際學院、資工系、資管系、電機系、工工系、應數系、統計系、行政系學生不得修習)
教師與教學助理
授課教師:鄧佳恩
大班TA或教學助理:尚無資料
Office HourTue/3,4; Thu/3,4; or by appointment
授課大綱
授課大綱:開啟授課大綱(授課計畫表)
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參考書目
Reas, C., & Fry, B. (2010). Getting started with Processing. Cambridge, PA: O'Reilly.
Beecher, K. (2017). Computational thinking: a beginner's guide to problem-solving and programming. Swindon, UK: BCS.
Bueno, C. (2015). Laure Ipsum: a story about computer science and other improbable things. San Francisco, CA: No Starch Press, Inc.
Krauss, J., & Prottsman, K. (2017). Computational thinking and coding for every student. Thousand Oaks, CA: Sage.
Kubica, J. (2012). Computational fairy tales. CreateSpace Independent Publishing Platform.
開課紀錄
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